dimanche 2 novembre 2014

So, why are we still paying 60 dollars for games?

Now granted, I have always found video games over priced. But, at least the companies making them had a somewhat reasonable argument for the price. Games cost a lot of money to develop. And you usually get a lot of content for your 60 dollars.



As time has gone one, that has changed. Destiny really brought this to my attention. Overall I thought it was a disappointing, mediocre game. Not God awful just sorely lacking. If it wasn't from Bungie, and hyped up to ridiculous degrees, we'd probably just give it a 6 out of 10, and call it a day.



But it really embodied everything that was wrong with the gaming industry. Among that is day one DLC, and on-disc DLC.



Now, I like the original idea behind DLC. More content, giving a game a longer lifespan. For a reasonable price, that sounds like a great deal.



But why the hell am I paying 60 dollars, if I don't even get access to all the content that's on the damn disc? Why am I not getting content that has already been created for the game?



Is this an unstoppable trend? Why am I still paying the same amount for an incomplete game? If you want to sell it to me in installments, the price should reflect the fact that it's being given to me in installments.



Video gamers are a savvy demographic, surely we can do something to stop this.



Am I the only one pissed?




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